Don't be that sequel that is not as good as the original. Homeworld was cutting edge when it released not just arty and sad, it did something nobody else had done. ![]() Make these ships have the best detail with the current generation of graphics GPU cards. They should NOT go DOW3 with the art style, simplifying everything and prioritising some fancy art direction that cheapens and trivialises the serious atmosphere of the game. This time we should even perhaps have a strategic campaign and be able to capture planets and colonise them? Because it's about time we got a pay off right? The last two games just involved running and being on the back foot. I'd like to see a new upbeat story this time, something less sad. I hope they don't just do new ship shapes and rehash the same story thinking the art will pull the game through. We each ordered a plate of pasta with two bread sticks. * Side armour (not a single health bar) and more physical components to break and target. Tonight we went out to a restaurant to eat, there were 3 of us and I wanted to treat us to dinner. * New GPU tech that allows the people to be seen inside the ship and the marine fights to be directed in realtime inside a ship. * Concurrent multiplayer skirmish armies that gain experience * Setting up ships before the game so that when they come out of the mothership they form in specific areas. * Escape pods and collection of them to save vets and keep crew I would like mechanics and features like: I am not talking about bigger fleets by the way, because battles then just become blob fests that the player has no attachment to. What is most important this time around is playing the actual game and what can be done with the ships. Ideally the devs should remember that the art needs less attention than the game mechanics. Less art and more game mechanics and detail. We loved this game for the ships, i'd like them to ensure their are NEW things to do with the fleet. I will be happy enough with a game like that. Blackbird Interactive did a good job with Deserts of Kharak I thought. This dev team however has at it's core the original developers of Homeworld. ![]() That usually means less toys and mechanics to play with and more modern art. You are more than likely going to be disappointed by a newer style dev team that is less Technical and more about modern art direction. You are correct that the coat tails of old franchises are very dangerous places to pin ones hopes on.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |